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Rajasthan Technical University Results

RTU result:- RAJASTHAN TECHNICAL UNIVERSITY KOTA (RTU) states technical university established in 2006 by the government of Rajasthan and it is UGC reorganized and AICTE approved.

It is affiliating university; about 112 Engineering colleges, 5 B.Arch, 27 MCA Colleges, 60 MBA colleges, 48 M.tech colleges, and 2 hotel management colleges are affiliated by Rajasthan Technical University.

rtu result

The university is located on Rawat-bhata road, regarding 10 km from Kota bus stand and 14 km from Kota railway terminal

LATEST RTU RESULT 2019

RESULTS DATE STATUS
B.TECH II SEM MERCY BACK EXAM. 2018 25-01-2019 View
B.TECH III SEM MERCY BACK EXAM. 2018 25-01-2019 View
B.TECH IV SEM MERCY BACK EXAM. 2018 25-01-2019 View
B.TECH V SEM MERCY BACK EXAM. 2018 25-01-2019 View
B.TECH VI SEM MERCY BACK EXAM. 2018 25-01-2019 View
B.TECH VII SEM MERCY BACK EXAM. 2018 25-01-2019 View
B.TECH VIII SEM MERCY BACK EXAM. 2018 25-01-2019 View
B. TECH I SEM MERCY BACK EXAM. 2018 15-01-2019 View
B.TECH I YEAR MERCY BACK EXAM. 2018 15-01-2019 View
B. Tech I Sem (Held with II Sem) Result 2018 (After Copy View & Revaluation) 12/01/2019 View
B.Tech IV Sem Main/Back Exam Result 2018 (UD) 09/01/2019 View
B.Tech II Sem Main/Back Results (After Copy View & Revaluation) 08/01/2019 View
MAIN/BACK IV SEM. (AFTER REVAL) EXAM. MARCH 2018 14/12/2018 View

B. Tech courses Offer by RTU Kota

Agriculture Engineering Aeronautical Engineering Automobile Engineering
Civil Engineering Chemical Engineering Ceramic Engineering
Computer Science Engineering Electronics & Communication Engineering Electrical Engineering
Electrical & Electronics Engineering Electronics Instrumentation & Control Engineering Information Technology
Industrial Engineering Mechatronics Mechanical Engineering
Petroleum Engineering Production and Industrial Engineering Textile Chemistry
Textile Engineering Textile Technology Mining Engineering

How to check the rtu result :

if any student wants to know how to check the rtu result from the official website then  follow the below-mentioned steps in order to check their result:

  1.  Visit the official website esuvidha.info.
  2. Enter the class or select the rtu result which you want to see.
  3. Enter roll number, Mothers name, and your name
  4. Fill the captcha option.
  5. Click on show button.

rtu paper

You can easily see your result from the links given above

M. Tech courses Offer by RTU Kota

Control & Instrumentation Computer Science Engineering
Digital communications Environmental Engineering
Geo-Technology Engineering Industrial Management & Engineering
Information Technology

 

Machine Design
Nano-Technology Production Engineering
Renewable Energy Technology Power Systems
Software Engineering Structural Engineering
Textile Technology Thermal Engineering
Transportation Engineering VLSI Design
Power Electronics & Electric Drives

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Computer Graphics And Multi Media Techniques

Computer Graphics notes :2D & 3D Co-ordinate system: Homogeneous Co-ordinates, Translation, Rotation, Scaling, Reflection, Inverse transformation, Composite transformation. Polygon Representation, Flood Filling, Boundary filling.

Point Clipping, Cohen-Sutherland Line Clipping Algorithm, Polygon Clipping algorithms.

so this is the syllabus for the computer graphics and multimedia techniques. Now you can easily go through the most important question, according to the RTU exam point of view.

Download Computer Graphics Notes in pdf

You Can easily download the computer graphics and Multimedia techniques notes from the link given at the end of the Slove question paper.

This paper is designed according to the rtu 6th sem CSE branch, computer graphics, and Multimedia techniques Chapter.

1. Explain flood algorithm. Differentiate it with boundary Fill algorithm?

Answer of the given question is given below and you can easily download the computer graphics notes from the below

Answer :

Seed Fill

The seed fills calculation advances as surge fill calculation and boundary fill calculation. Calculations that do inside characterized segment are called surge fill calculations and those that complete boundary-characterized area is called boundary-fill calculations or edge-fill calculations.

Boundary Fill Algorithm

In this strategy, the boundary of the polygons is drawn. At that point start with some seed, anytime inside the polygon we survey the adjacent pixels to ponder whether the boundary pixel is connected.

In the event that boundary pixels are not connected out, pixels are calling attention to and the procedure proceeds as late as boundary pixels are connected.

Boundary defined section may be either 4-connected or 8-connected as shown in the figure. If a section is 4-connected, then every pixel in the section may be reached out by a blend of moves in only four directions: left, right, up and down.

For an 8-connected section, every pixel in the section may be reached out by a blend of moves in the two horizontal, two vertical, and four diagonal directions.

Computer Graphics notes

Boundary Fill Algorithm

 

In a few cases, an 8- connected algorithm is much well-aimed than the 4- connected algorithm. This illustrated in the following figure, here a 4-connected algorithm produces the partial carry out.

Computer Graphics notes

4-connected algorithm

The further process explain the recursive tactic for filling a 4-connected section with color define in parameter fill color (f-color) up to a boundary color define with parameter boundary color (b-color)

Process:

boundary_fill (x, y, f_colour, b_colour)

{

if (getpixel (x,y) ! = b_colour&&getpixel (x, y) ! = f_colour)

{

putpixel (x, y, f_colour)

boundary_fil l (x + 1, y, f_colour, b_colour);

boundary _fill (x, y + l , f _colour, b_colour);

boundary _fill (x – 1, y, f_colour, b_colour);

boundary_fill (x, y – 1, f_colour,  b_colour);

}

}

Note: ‘ getpixel’ role gives the color of define pixel and ‘putpixel’ role draws the pixel with define color.

Program for Boundary fiill Algorithm 8 connected section in C

void boundryFill(int, int, int, int);
int midx=319, midy=239;
void main()
{
int gdriver=DETECT, gmode, x,y,r;
initgraph(&gdriver, &gmode, “c:\\tc\\bgi”);
cleardevice();
printf(“Enter the Center of circle (X,Y) : “);
scanf(“%d %d”,&x,&y);
printf(“Enter the Radius of circle R : “);
scanf(“%d”,&r);
circle(midx+x,midy-y,r);
boundryFill(midx+x,midy-y,13,15);
getch();
closegraph();
}

void boundryFill(int x, int y, int fill, int boundry)
{
if( (getpixel(x,y) != fill) && (getpixel(x,y) != boundry) )
{
putpixel(x,y,fill);
delay(5);
boundryFill(x+1,y,fill,boundry);
boundryFill(x-1,y,fill,boundry);
boundryFill(x,y+1,fill,boundry);
boundryFill(x,y-1,fill,boundry);
}
}

Flood Fill Algorithm

Sometimes it is essential to fill in an area that is not specified, within a single color boundary.

In such cases, we can carry out areas by replacing a define interior color on second thought of searching for a boundary color.

This manner is called a flood-fill algorithm. Like boundary fill algorithm, here we begin with some seed and study the nearby pixels. However, here pixels are studied for a define interior color on second thought of boundary color and they are replaced by new color.

Using either a 4-connected or 8-connected manner, we can step up from pixel location until all interior point has been• filled. The following method illustrates the recursive method for filling the 8-connected section using the flood-fill algorithm.

Process: flood_fill (x, y, old_colour, new _colour)

{

if (getpixel (x, y) = old_colour)

{            putpixel (x, y, new _colour);

flood_fill (x + 1, y, old_colour, new _colour);

flood_fill (x – 1, y, old_colour, new _colour);

flood_fill (x, y + 1, old_colour, new _colour);

flood_fill (x, y – 1, old_colour, new _colour);

flood_fill (x + 1, y + 1, old_colour, new _colour);

flood_fill (x – 1, y – 1, old_colour, new _colour);

flood_fill (x + 1, y – 1, old_colour, nevv _colour);

flood_fill (x – 1, y + 1, old_colour, new _colour);

}

}

Note: ‘getpixel’ role gives the colour of specified pixel and ‘putpixel’ role draws the pixel with define colour .

2. Explain Cohen Sutherland line clipping Algorithm?

Answer of the given question is given below and you can easily download the computer graphics notes from the below :

Clipping

The process that points out the section of a picture that is either inner or outer of a definition section of space calls attention to as clipping, the section opposed which an entity is to be clipped this term is called a clip window or clipping window.

It generally is a rectangular shape, as to be seen in the figure.

multi media techiniques

Clipping

Point Clipping

The points are called to the interior to the clipping window if

Xw min <= X <=Xw max and

Yw min <= Y <=Yw max

The equal sign shows that points on the window boundary are comprised within the window.

Line Clipping

The lines are said to be interior to the clipping window and hence seeable if both ending points are interior to the window.

Example, line P1 P2 in the figure, however, if both endpoints of a line are outside to the window, the line is not necessarily entirely outside to the window example, line P7 P8 in the figure.

If both endpoints of a line are entire to the right of entirely to the left of, entirely above or entirely below the window, then the line is entirely outside to the window and hence invisible.

Sutherland and Cohen Subdivision Line Clipping Algorithm

This is one of the long in the tooth or most popular line clipping algorithm invented by Dan Cohen and Ivan Sutherland.

To deal with the speed this algorithm performs starting tests that make a smaller number of intersections that must be calculated and this algorithm uses a four-digit (bit) code to specify which of nine sections holds the end point of the line.

The four-bit codes are called section codes or out codes. These codes check the location of the point corresponding to the boundaries of the clipping rectangle as displays in the figure.

computer graphics notes

Sutherland and Cohen Subdivision           Line Clipping Algorithm

 

Each and every bit position in the section code is used to show one of the four corresponding coordinate positions of the point with regard to the clipping window to the left, right, top or bottom.

The rightmost bit is the first bit and the bits are set to 1 derive from on the following strategy:

SetBit 1 – if the endpoint is to the left of the window.

SetBit 2 – if the endpoint is to the right of the window

SetBit 3 – if the endpoint is the below the window

SetBit 4 – if the endpoint is above the window

Once we have fixed section codes for all the lines endpoints, we can discover which lines are entirely inside the clipping window and which are distinctly outside.

Any lines that are all together inside the window limits have a segment code of 0000 for the two endpoints and we inconsequentially acknowledge these lines.

Any lines that have a 1 in the similar bit location in the section codes for every endpoint are entirely outside the clipping rectangle, and we trivially decline these lines. A procedure used to test lines for all-out cut-out is plainly equivalent to the coherent AND administrator.

In the event that the consequence of the consistent AND activity with two endpoint codes isn’t 0000, the line is completely outside the plunging segment. The lines that can’t be recognized as completely inside or altogether outside a section window by these test are checked for convergence with the window limits.

Example:

Think about the section window and the lines appeared in the figure. Discover the area codes for every single endpoint and perceive whether the line is to a constrained noticeable or totally imperceptible.

computer graphics notes

 

Above figure displays the clipping window the lines with section codes. These codes are indexed, and end points codes are logically ANDed to identify the profile of the line in the table

multimedia

computer graphics and multi media notes

 

Sutherland and Cohen subdivision line clipping algorithm

computer graphics

Sutherland and Cohen subdivision line clipping algorithm

 

  1. Read two endpoints of the line say P1 (x1, y1) and P2 (x2, y2).
  2. Read two corners (left-top and right-bottom) of the window, say (Wx1, Wy1, and Wx2, Wy2)
  3. Allocate the section codes for two endpoints P1 and P2. using following steps : Initialize code with bits 0000SetBit- 1 if (x < Wx1SetBit- 2 if (x > Wx2)SetBit- 3 if (y < Wy2)SetBit- 4 if (y> Wy1)
  4. Check for permeability of line P1 P2

a) If area codes for the two endpoints P1 and P2 are 0 then the line is altogether noticeable. Henceforth take a stand and go to stage

b) If area codes for endpoints are not 0 and the coherent ANDing of them is additionally nonzero then the line is altogether unfit to see, so decrease the line and go to stage 9.

c) If area codes for two endpoints don’t satisfy the conditions in 4a) and 4b) the line is somewhat unmistakable.

5.   Determine the converging edge of the plunging window by analyzing the area codes of two endpoints.

a) If area codes for both the endpoints are non-zero, discover convergence focuses P1 and P2the with limit edges of section window with respect to point P1 and point P2, separately.

b) If area code for anybody and endpoint is nonzero then discover convergence point P1 or P2 with the limit edge of the cut-out window regarding it.

6.  Divide the line area considering convergence focuses.

7.  Reject the line area on the off chance that anybody endpoint of it end up unmistakable exterior the section window.

8.  Draw the rest of the line portions.

9.  Stop.

3. What is Homogenous co-ordinate? Discuss the composite transformation matrices for two successive translation and scaling?

Answer of the given question is given below and you can easily download the computer graphics notes from the below

 

Very nearly all graphics system allow the developer to define a picture that shows the variety of transformation.

For example, the developer is able to enhance a picture so that depth appears more crystal clean, or narrow it so that some more of the picture is visible. The developer is as well as able to rotate the picture so that he can see it in different angles.

 

Homogeneous coordinates for translation

graphics notes

Homogeneous coordinates for translation

Homogeneous coordinates for rotation

computer graphics notes

Homogeneous coordinates for rotation

Homogeneous coordinates for scaling

notes computer graphics

Homogeneous coordinates for scaling

4. Describe Polygon Clipping?

Answer of the given question is given below and you can easily download the computer graphics notes from the below

Polygon Clipping

In the last request, we have seen line clipping figurings. A polygon is just the social event of lines. Hence, we may envision that the line clipping count can be used straight for polygon clipping.

Regardless, when a not open polygon is clipped as a social affair of lines with line clipping computation the veritable quiets polygon slows down no less than one open polygon or discrete lines as showed up in the figure.

So in this manner, we need to restyle the line clipping figuring to cut polygons.

computer graphics notes

We think about polygon as a close solid domain. Thusly in the wake of clipping, it should remain closed. To get this we require a count that will develop additional line portion which acknowledges the polygon as a closed region.

For example, in the figure the lines a -‘b, c – d, d – e,  f – g and h – i are added to polygon description to make it closed.

computer graphics notes

Adding lines c – d and  d – e is particularly hard. The considerable difficulty also occurs when clipping a polygon results in respective disjoin smaller polygons as the display in the figure. For example, the lines a – b, c – d, d – e and g – fare very often included in the clipped polygon description which is not desired.

Sutherland – Hodgeman Polygon Clipping

A polygon can be clipped by handling its boundary all in all against every window this is accomplished by preparing all polygon vertices against each clasp square shape boundary thusly.

Starting with the first arrangement of polygon vertices, we could initially cut the polygon against the left square shape boundary to deliver another grouping of vertices.

The new arrangement of vertices could then be progressively passed to a correct boundary clipper, the best boundary clipper and base boundary clipper as appeared in the figure at each stage another arrangement of polygon vertices is created and go to the following window boundary clipper.

This is the central thought utilized in the Sutherland – Hodgeman Polygon Clipping

computer graphics notes

These outcomes in four conceivable connections between the edge and the cut-out limit or plane.

Experiencing the over four cases we can understand that there are two key procedures in this calculation.

  1. Deciding the permeability of a point or vertex (Inside – Outside test) and
  2. Deciding the crossing point of the polygon edge and the cut-out plane. One method for deciding the permeability of a point or vertex is portrayed here.

Think about that two an and B characterize the window limit and point under thought is V, at that point these three points characterize a plane. Two vectors which lie in that plane are AB and AV.

On the off chance that this plane is considered in the ~y – plane, the vector cross item AV x AB has just a z segment given by( Xv – Xa) (Yb – Ya) – (Yv – Ya) (Xb – Xa). The indication of the z part chooses the situation of guide V with deference toward window limit.

On the off chance that z is: Positive

Zero Negative

Point is on the correct side of the window limitPoint is on the window boundary Point is on the left side of the window boundary.

Computer Graphics notes

Sutherland-Hodgeman Polygon Clipping Algorithm

  1. Read coordinates of all vertices of the polygon.
  2. Read coordinates of the clipping window.
  3. Consider the left edge of the window
  4. Compare the vertices of each edge of the polygon, individually with the clipping plane
  5. Save the resulting intersection and vertices in the new list of vertices according to four possible relationships between the edge and the clipping boundary discussed earlier.
  6. Repeat the steps 4 and 5 for remaining edges of the clipping window. Each time the resultant list of vertices is successively passed to process the next edge of the clipping window.
  7. Stop.

5. Explain Scaling and Rotation with an example?

Answer of the given question is given below and you can easily download the computer graphics notes from the below

Rotation                        

A two-dimensional revolution is connected to an article by repositioning it alongside around way in the XY plane. To produce a pivot, we indicate a revolution angle0 and the situation of the turning point about which the article is to be turned.

computer notes graphics

Scaling

A scaling transform changes the span of an object. This task can be done for polygons by increasing the coordinate qualities (x, y) of every vertex by scaling factors Sx and Sy to deliver the changed coordinates (x, y ).

X’ = X.Sx and

y ‘ = X.Sy

Scaling factor Sx scales object in the x-direction and scaling factor Sy scales object in the y-direction. The equations 5.10 can be written in the matrix form as given below.

Computer Graphics notes

Any positive numeric qualities are substantial for scaling factors Sx and Sy.

Qualities not exactly decrease to the span of the objects and qualities more noteworthy than one deliver a broadened object.

For both Sx and Sy values equivalent to one, the extent of the object does not change. To get uniform scaling it is important to assign a similar incentive for Sxand .

Sy. Unequal qualities for Sx and Sy result s in a differential scaling.

Computer Graphics notes and multi media notes

so these are the computer graphics notes according to the rtu syllabus. Thanks for reading and you can easily download these computer graphics and multimedia techniques notes from the link given below

Computer Graphics notes and multimedia notes pdf

 

 

 

 

 

 

 

 

 


B.TECH Previous Year Papers

Category : B.TECH Papers

RTU Paper: A very warm welcome to all of the engineering students, happy to see you here. Selecting B.tech or engineering as a carrier profession is one of the important decision of your life. And from that decision, you start modeling your life towards a new shape.

As you know getting a good score and dream jobs require dedication and unlimited focus towards studies. But this dedication, focus, good score, and dream job want a perfect strategic approach towards your exam.

On our website, RTU student can easily find the rtu previous year question papers from the last 5 years for all branches and all subject.  So you can easily download the rtu paper from the links given below.

Download RTU Previous Year Papers: Complete RTU Paper

The list of rtu Papers with branch wise given below. You can easily download these paper in a single click.

RTU Paper for Electrical Engineering (EE)

rtu paper

An Electrical engineer is someone who designs and develops new electrical systems, solves issues and tests instrumentation.

They study and apply the physics and arithmetic of electricity, electromagnetism and natural philosophy to each massive and little scale systems to process data and transmit energy.

They work with every kind of electronic devices, from the tiniest pocket devices to massive supercomputers.

Here you can easily view and download the rtu paper of Electrical Engineering Branch.

RTU 1st Sem Previous Year Papers (Electrical Engineering)

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RTU 2nd Sem Previous Year Papers (Electrical Engineering)

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RTU 3rd Sem Previous Year Papers (Electrical Engineering)

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RTU 4th Sem Previous Year Papers (Electrical Engineering)

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RTU 5th Sem Previous Year Papers (Electrical Engineering)

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RTU 6th Sem Previous Year Papers (Electrical Engineering)

  1. 2013-2014 MODERN CONTROL THEORY
  2. 2013-2014 HIGH VOLTAGE ENGINEERING
  3. 2013-2014 PROTECTION OF POWER SYSTEMS
  4. 2013-2014 ADVANCED POWER ELECTRONICS
  5. 2013-2014 DATA STRUCTURES IN C
  6. 2013-2014 POWER SYSTEM INSTRUMENTATION
  7. 2014-2015 ECONOMIC OPERATION OF POWER SYSTEMS

RTU 7th Sem Previous Year Papers (Electrical Engineering)

  1.  2014-015 DATA MANAGEMENT SYSTEM (Common with EX)
  2. 2014-2015 ARTIFICIAL INTELLIGENCE TECHNIQUES (Common with EX)
  3. 2014-2015 UTILIZATION OF ELECTRICAL POWER
  4. 2013-2014 POWER SYSTEM ENGINEERING
  5. 2013-2014 ELECTROMAGNETIC FIELD THEORY

RTU 8th Sem Previous Year Papers (Electrical Engineering)

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RTU Paper Electronics And Communication (EC) 

rtu paper

Electronics and communication are a very interesting branch in engineering family which mainly deals with analog transmission, basic electronics, solid state devices, microprocessors, digital and analog communication.

There are very big and various career opportunities in this branch such as defense services, telecommunications services, power sector, TV industry, music industry, etc.

All Previous year RTU paper of Electronics and communication branch is available here. You can easily download these papers in a single click.

RTU 1st Sem Previous Year Papers (Electronics and communication)

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RTU 2nd Sem Previous Year Papers (Electronics and communication)

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RTU 3rd Sem Previous Year Papers (Electronics and communication)

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RTU 4th Sem Previous Year Papers (Electronics and communication)

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RTU 5th Sem Previous Year Papers (Electronics and communication)

  1. 2013-2014 SIGNAL AND SYSTEM
  2. 2013-2014 LINEAR INTEGRATED CIRCUITS

RTU 6th Sem Previous Year Papers (Electronics and communication)

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RTU 7th Sem Previous Year Papers (Electronics and communication)

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RTU 8th Sem Previous Year Papers (Electronics and communication)

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RTU Paper Computer Science

rtu paper

Computer science engineering (CSE) is one in every one of the popular courses among engineering aspirants that focuses on the essential parts of programming and networking.

Students pursuing computing courses can gain data of style, implementation, and management of knowledge system of each hardware and code.

Going by the name, Communications Security Establishment course deals primarily with the idea of computation and style of procedure systems. The course is obtainable across the world in technical establishments at undergrad similarly as postgraduate levels grant B.Tech and M.tech degrees, severally.

Now, Yoy can easily download the rtu paper (CSE branch) of last 5 year from the link given below:

RTU 1st Sem Previous Year Papers (COMPUTER SCIENCE)

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RTU 2nd Sem Previous Year Papers (COMPUTER SCIENCE)

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RTU 3rd Sem Previous Year Papers (COMPUTER SCIENCE)

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RTU 4th Sem Previous Year Papers (COMPUTER SCIENCE)

  1. 2013-2014 FUNDAMENTALS OF COMMUNICATION (Common with IT)
  2. 2015 FUNDAMENTALS OF COMMUNICATION   (Common with IT)
  3. 2016 FUNDAMENTALS OF COMMUNICATION (Common with IT)

RTU 5th Sem Previous Year Papers (COMPUTER SCIENCE)

  1. 2011-2012 ADVANCED DATA STRUCTURE (Common for IT)
  2. 2011 COMPUTER ARCHITECTURE (Common for IT)
  3. 2011 CS DATABASE MANAGEMENT SYSTEM (Common for IT)
  4. 2011 CS OPERATING SYSTEMS (Common for IT)

RTU 6th Sem Previous Year Papers (COMPUTER SCIENCE)

  1. 2010-2011 EMBEDDED SYSTEM AND DESIGN (Common with IT)
  2.  2009-2010 COMPUTER NETWORKS (Common with IT)
  3.  2010-2011 COMPUTER NETWORKS  (Common with IT)
  4. 2009-2010 THEORY OF COMPUTATION
  5. 2009-2010 DESIGN AND ANALYSIS OF ALGORITHMS
  6. 2010-2011 DESIGN AND ANALYSIS OF ALGORITHMS
  7. 2011-2012 COMPUTER ENGINEERING PROGRAMMING IN JAVA
  8. 2010-2011 ARTIFICIAL INTELLIGENCE
  9. 2012 ARTIFICIAL INTELLIGENCE

RTU 7th Sem Previous Year Papers (COMPUTER SCIENCE)

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RTU 8th Sem Previous Year Papers (COMPUTER SCIENCE)

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So these are the rtu paper of previous year and we will regularly update you the latest previous year question paper as soon as possible.

And you can also get the complete syllabus wise notes, Results and many more from here

RTU Previous Year Question Papers shows the direction and nature of the questions that can be asked in the upcoming RTU exams.

All in all, our only mission is to ensure that every student shows 100% dedication and comes out with flying colors in the examination.

 

 


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